#4.3 Enemies: Worm
The worm is the last type of enemy in GB Space Jump. It lives in some of the tubes and peeks out of them from time to time to bite the player when he touches it. Like pretty much everything in space, it is allergic to laser projectiles.
If the player touches the worm, his upgrade level is reduced by one. The variable $Player_hit again ensures that the player gets a moment of reaction time before he can be bitten by the worm again.
The laser projectile in collision group 3 kills it.
The on update mechanic of the worm is that it peeks out of or hides in its tube in stages of 7 seconds each.
Like all objects the player can interact with, the worm is reset to its initial state when the scene is restarted.
Get GB Space Jump -2.0
GB Space Jump -2.0
A Super Mario clone prototype in GB Studio 2.
More posts
- #3.1 Upgrades: PowerupsApr 08, 2022
- #3.3 Upgrades: Attack ScriptApr 08, 2022
- #2.1: UI: Battery CountApr 08, 2022
- #5.5 Scenes: Abyss and JetpackApr 08, 2022
- #3.2 Upgrades: Upgrade ScriptApr 08, 2022
- #2.2: UI: Upgrade DisplayApr 08, 2022
- #4.1 Enemies: BlobApr 08, 2022
- #4.2 Enemies: RobotApr 08, 2022
- #5.1 Scenes: GeneralApr 08, 2022
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