#5.1 Scenes: General
GB Space Jump -2.0 » Devlog
Basically, all scenes are structured in the same way. Just completely different. But they all have actors and they do something. Barriers, on the other hand, are the red things that make it possible for the player to walk on them. Great, isn't it?
Apart from that, it should be mentioned that all sprites and backgrounds were colored with custom color palettes. The following colors were used:
#FFD100 Yellow
#007899 blue
#234975 dark Blue
#68aed4 light Blue
#FF2674 Pink
#bFFF3c light Green
#10d275 Green
#d62411 Orange
The color selection corresponds partly to the colors of the BubbleGum16 palette from Aseprite.
Get GB Space Jump -2.0
GB Space Jump -2.0
A Super Mario clone prototype in GB Studio 2.
More posts
- #3.1 Upgrades: PowerupsApr 08, 2022
- #3.3 Upgrades: Attack ScriptApr 08, 2022
- #2.1: UI: Battery CountApr 08, 2022
- #5.5 Scenes: Abyss and JetpackApr 08, 2022
- #3.2 Upgrades: Upgrade ScriptApr 08, 2022
- #2.2: UI: Upgrade DisplayApr 08, 2022
- #4.1 Enemies: BlobApr 08, 2022
- #4.2 Enemies: RobotApr 08, 2022
- #4.3 Enemies: WormApr 08, 2022
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